Game Gear Cartridge
From HwB
Available at Sega Game Gear.
Pinout
45 1 44 2 +---------------+ || | | | | | | || | | | | | | | | | (at the cartridge) | | | |
Pin | Dir | Name | Description |
---|---|---|---|
1 | ![]() |
+34V | Liquid drive ? |
2 | ![]() |
+5V | Power +5V |
3 | ![]() |
/WR | Write |
4 | ![]() |
A12 | Address bit12 |
5 | ![]() |
A7/CL1B3 | Address bit7 |
6 | ![]() |
A6/CL1A2 | Address bit6 |
7 | ![]() |
A5/CL1B2 | Address bit5 |
8 | ![]() |
A4/CL1A1 | Address bit4 |
9 | ![]() |
A3/CL1B1 | Address bit3 |
10 | ![]() |
A2/DW | Address bit2 |
11 | ![]() |
A1/DO3 | Address bit1 |
12 | ![]() |
A0/DO1 | Address bit0 |
13 | ![]() |
D0/DB | Data bit0 |
14 | ![]() |
D1/P3 | Data bit1 |
15 | ![]() |
D2/P2 | Data bit2 |
16 | ![]() |
GND D | Ground (Digital) |
17 | ![]() |
GND A | Ground (Analog) |
18 | ![]() |
GND D | Ground (Digital) |
19 | ![]() |
D3/P4 | Data bit3 |
20 | ![]() |
D4/P1 | Data bit4 |
21 | ![]() |
D5/CL2 | Data bit5 |
22 | ![]() |
D6/DO2 | Data bit6 |
23 | ![]() |
D7/DO4 | Data bit7 |
24 | ? | /MREQ | Memory Request (Cartridge Output Enable) |
25 | ![]() |
A10/TPR2 | Address bit10 |
26 | ![]() |
/RD | Read signal |
27 | ? | /M0-7 | Memory 0000h-7FFFh |
28 | ![]() |
A15 | Address bit15 |
29 | ![]() |
A11 | Address bit11 |
30 | ![]() |
A9/TPR1 | Address bit9 |
31 | ![]() |
A8/CLIA3 | Address bit8 |
32 | ![]() |
A13 | Address bit13 |
33 | ![]() |
A14 | Address bit14 |
34 | ? | /M8-B | Memory 8000h-B000h |
35 | ![]() |
+5V | Power +5V |
36 | ? | /M1 | M1 Cycle |
37 | ? | /IORQ | ? I/O Request |
38 | ? | /RFSH | Refresh |
39 | ? | /RESET | Reset |
40 | ? | CLK | ? Clock |
41 | ![]() |
GND | Ground |
42 | ![]() |
/GG | MS/GG Video (zoomed mode) |
43 | ![]() |
/TV | TV Cartridge Signal In |
44 | ![]() |
TVSNDR | TV Sound R |
45 | ![]() |
TVSNDL | TV Sound L |
Note: Direction is Console relative Cartridge
Note: / = Active Low